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- Date: Sat, 10 Jan 1998 14:00:23 -0600
- From: CJO <CJO@prodigy.net>
- Organization: Prodigy Internet
-
- Jan Brigham wrote:
- >
- >
- > Also, there is very little documentation on the join then set edge line &
- > fill to edge line to join with mesh between two joined objects. (I know
- > this sounds confusing but don't know how else to say it.) This ability to
- > join & fill in a mesh between two objects sounds very powerful. Have any of
- > you found this to be the case. I kept getting "edge" error codes. I tried
- > so many different combinations that when it finally worked I was not sure
- > what I had done right.
- hi jan
- yep edge lines can be a real "mother",your points most be in consecutive
- order.if you pick up a point that is not part of the edge line you will
- get the old "bad edge list" error
- in pick point mode you can pick each point.this will highlight the point
- and the linking edge lines to the
- next point{this lets you see the order of your points.)so you can see if
- you missed any points or pickup
- some that are not part of the edge
- this is a very slow method but it helps when
- dealing with complex objects.
- but check out this tutorial page it has some of the best tutorials for
- imagine.
- http://www.erinet.com/fnadoc/imagine/imagine.htm
-
- sorry I cant help on the magnatism issue I have not had much luck with
- it
- however the deform tool is very powerful and can do most anything
- I dont know if I helped you any but I think youll find tons of help at
- the tut page
- good luck
-
- ---------------------------------
-
- Date: Sat, 10 Jan 1998 12:38:13 -0800
- From: Clae & Deborah Tanett <cd@ACCUTEK.COM>
-
- Hi Jan
-
- Clae here
-
- The easiest way to use the edge fill option is to name both your meshes
- face's as subgroups (different names or the same no diff) go to hide mode,
- use pick subgroup and tell it to hide interrior edges OR in pick edge mode
- use pick subgroup and tell it to pick boundary edges. Either way it helps
- insolate the edges you want. I prefer the hide method, keeps the confusion
- dwon on what I'm working with; easier to tweak things if necessary.
-
- ---------------------------------
-
- Date: Sat, 10 Jan 1998 16:38:22 -0600
- From: Mike Bayona <mb@MB.SIMPLENET.COM>
-
- >I have been reading the manual & watching the movies that came on the CD. I
- >am getting more & more excited about the potential of Imagine. I have tried
- >the magnetism at many different settings. What I am really looking for is a
- >nice smooth (rounded) pull & push kind of like working with clay. Any magic
- >setting formulas out there?
-
- Magnetism is sort of a relative tool, the settings you put on it, will vary
- much from model to model. The settings control how big of a radius in
- Imagine Units, around the point you click on.....so if you have a big
- model, you may want a big radius, or you may want a small radius if you are
- working only on one little section of it....Now as for the shape of
- it...well there are the labeled choices...if you want a rounded chape, I
- suggest trying the "DOME" setting...my personal favorite is the "BELL"
- setting.
-
- Hope I've not confused you more :)
- ----------------------------------
-
- Date: Sat, 10 Jan 1998 15:57:40 -0800
- From: Jan Brigham <skier29@SOWEST.NET>
-
- >
- >Magnetism is sort of a relative tool, the settings you put on it, will vary
- >much from model to model. The settings control how big of a radius in
- >Imagine Units, around the point you click on.....so if you have a big
- >model, you may want a big radius, or you may want a small radius if you are
- >working only on one little section of it....Now as for the shape of
- >it...well there are the labeled choices...if you want a rounded chape, I
- >suggest trying the "DOME" setting...my personal favorite is the "BELL"
- >setting.
-
-
- You didn't confuse me a bit. Just the dreaded answer that nothing works but
- trial & error. Time, time, time, never enough. Someone went me some
- tutorials (old ones from vs2 but probably still good info.) for the deform
- tools. Will print & read on my ski trip. We are driving & I am taking my
- computer for the evening. I can't tear myself away from Imagine right now.
- BTW do you like the magnetism feature & do you find it helpful or do you
- prefer the deform tool? How about the join (fill to edge thing) for putting
- two pieces together. Should I spend a lot of time fooling with it in our
- opinion.
-
- Thanks again,
-
- ---------------------------------
-
- Date: Sat, 10 Jan 1998 22:04:42 -0600
- From: Mike Bayona <mb@MB.SIMPLENET.COM>
-
- >You didn't confuse me a bit. Just the dreaded answer that nothing works but
- >trial & error.
-
- Yep...just one of those things.
-
- >BTW do you like the magnetism feature & do you find it helpful or do you
- >prefer the deform tool?
-
- It often depends on the case...I find magnetism is better for modifying
- objects up close in small sections, but can be uncontrollable on large
- portions of objects, unless you are trying to make an object that is not
- exactly predetermined in shape, like a mountain range. For modifying the
- entire shape or most of it on an object with more accuracy, I think the
- deform tool is generally better. [then go through with magnetism and touch
- it up]
-
- > How about the join (fill to edge thing) for putting
- >two pieces together. Should I spend a lot of time fooling with it in our
- >opinion.
-
- Its a pretty good tool, I use it alot myself. It's great for quickly
- filling seams, instead of adding a row of faces one at a time, between two
- rows of connecting edges. It shouldn't take a lot of fooling with to get
- right....
-
- Later....
-